Characters

These are the player characters used in the world of Relanor

Killdrak "Warchant" Grush
Player: Tim S.

Status: Alive

Killdrak Grush is a half-orc bard.

Mara al’Vern
Player Annie N.

Status: Alive

Born in a small village between Argonias and the Barrow lands. Her family was poor so she was fostered out to the local healer. Shortly before turning 18, she witnessed a falling red star the same night her village was attacked by bandits invading eastward. The village was mostly destroyed. Rather than rebuild, the remaining villagers dispersed into nearby towns and Mara joined the army. She quickly became a reliable scout and combat medic, and, now 12 years into her service, has been ordered to accompany supply caravans and deliver new orders to southern outposts. Due to strange rumors trickling north, she’s stopped in Barrowhill to try to learn more and inform her superiors if the rumors are true.

Peren Liadon
Player: James I

Status: Alive

Peren is a Wood Elf Rogue, who duel wields shorts swords, and has a light crossbow as a backup ranged weapon. He is especially good in the Sleight of Hand, Stealth, Search, and Acrobatics skills. He's a charlatan, a professional talker (although not quite as high up as politicians). Peren considers himself a patron of the finer things in life, such as delicate wines, fine jewelry, and beautiful music. He has a distaste for Dwarves, even more so than most other Elves. Peren finds Dwarves to be smelly, distasteful drunkards.

Peren has yet to go on any adventures, as the party has not met him yet.

Ren Greenfate
Player: Whisper

Status: Alive

Originally being from the Feywild, Ren had a surge of wild magic which caused her to accidentally plane shift into Relanor. Her family is part of a nomadic travelling clan in the Feywild called Clan of the Brittle Bush, a grouping of several satyr families that now live in a much more lush valley in the Feywild.

Riswynn Hammer-Snout
Player: Tim S

Status: Alive (multiple iterations)

Riswynn Hammer-Snout is a dwarven cleric, played as the main character of the DM who created Relanor, Tim S. While most of the time Riswynn's focus has been on healing, Riswynn has been from multiple domains:


 * Life
 * Light
 * Death

Stone Li
Player: James I

Status: Alive

Stone Li is a Wood Elf Monk, who is a master of the drunken fist technique. When drunk, he thinks that he is some hero who goes by the name Bat Man. Stone is an artisan by trade, and his chosen profession is as a brewer. He also constantly seeks the approval of his sensei, by the name of Gal, even if she is not around.

Stone has yet to go on any adventures, but will be taking the place of Peren Liadon in the haunted prison while he is unconscious.

Usk
Player: Dakota B

Status: Alive

Usk was found as an egg by the pirates of The Serpentine Soul. Lucky for Usk it was a ship of lizardfolk. She was raised by the crew and saw the captain as a father. Captain Mirik taught her everything she knows. The pirates of The Serpentine Soul targeted other pirate ships because most other pirates couldn't handle a crew made up entirely of Lizardfolk. They would also accept bounties on wanted ships. While sailing in northern waters the ship was attacked by some kind of giant sea beast. Usk washed ashore on an island inhabited by tribal lizardfolk. After waiting for a few days Usk was found and picked up by a ship heading to Dublinhold. Usk later found the wreckage of The Serpentine Soul and buried the bodies of her crew mates. Although the captain was not among them and when she searched the ship the captain's quarters were completely empty and the life boat was missing.

Waleak Blood Drinker
Player: James I

Status: Deceased

A Half-Orc Barbarian whose primary weapon was a great sword, he served his home country of Orcnasium in the military. During his time in the military, he rose to be the commander of a small squad of troops. However, Waleak hated the orderliness of the military, and decided to abandon his post in a chaotic battle. His body was never found at the body, so the country of Orcnasium assumes Waleak to be either K.I.A. or a P.O.W. After ditching his military duties, the self-proclaimed Blood Drinker joined a wandering tribes of nomads, where he learned the ways of the Barbarian. The tribe was more of a come and go as you please group, so he never made many friends. One day, while the tribe was passing by a town, Waleak met the rest of the party at their favorite tavern, thought that they were a nice group of people, and decided that it was his time to leave the tribe. He worships the imaginary god Khorne. Due to his being a Khornite, his battle cry would typically be "BLOOD FOR THE BLOOD GOD!" with the phrase, "AND SKULLS FOR THE SKULL THRONE!", sometimes added to that. Also a tenant of his relation, Waleak hates users of arcane magic, because it is deemed cowardly.

Waleak's adventures with the party were short, only participating in two quests before his unfortunate death when the party was almost done with their second quest. While in the Troglodyte Caves, Waleak had a fit of stupidity and thought that they were entering the mouth of a dragon, from which he never recovered. His notable actions in there were him pouring a chest full of guts and entrails on himself to make himself more intimidating, as well as diving into a pool of what could only be assumed as blood, right before facing the main boss of the dungeon. In the haunted mansion, Waleak almost got his party members killed by messing around with a science station that he had no idea about. He also managed to speak with a bunch of devils that were in the mansion, but never got any useful information out of them. The story of Waleak Blood Drinker ends in the room to the east of the entrance to the mansion, where he stepped on a lightning trap, and then got finished off by a suit of armor that suddenly sprang alive.

Xatchet
Player: AJ

Status: Alive

A Minotaur Bard weilding a greataxe, as Minotaur often do, and playing a cowbell as his instrument. Not very smart, and not exactly the most charismatic Bard, he does his best to serve the party as they are the only ones to accept him. He never got on well with his own kind due to his interests in music, so he wandered aimlessly and hopelessly until he found the party. He doesn't understand how Monks fight without weapons, and thinks they are inferior due to this.

During the first delve into the haunted prison Xatchet nearly died in the acid pit, partially thanks to Peren, and partially thanks to [Krissy's character] picking a fight with Peren. He attempted to save the Dwarf, but failed to keep his balance and fell in, to be rescued by [Harry's character] draining the acid while [the little Halfling who could] tried to pull him out to no avail.